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Lighting

The Basics of Lighting

Blogs on Lighting
3drender.com
Luminarim
Lou Roman Film Reference for Lighting
Pixelophy
IBL lighting

ScreenGrab Referene
Screen Musings
Movie Screen Grabs

Tutorials
Character Pose Render Setup
3d point light setup
different types of lighting setups
Image Based Lighting for Animators

Tools
Multicolr Search Lab
Light Direction Tool

Mental Ray
My mental RayTutorials

Rendering
Depth of Field
Render Passes
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Animation Monkey

Hi my name is Suzanne Kaufman. I am an animator, illustrator who secretly is having an affair with animation. I was born in the Midwest, and grew up on healthy doses of Saturday morning cartoons and macaroni and cheese. My style is inspired by lots and lots of monkeys and 1950s-era cartoons. This my place to post all my geeky research and love of character animation.

Character Design

  • Julien Bizat

Animation Studios I dig

  • Headless Productions
  • Persistentperil

Categories

  • 12 principles (7)
  • acting (1)
  • animation principles (2)
  • arcs (1)
  • blocking (1)
  • cg tips (2)
  • drawing (2)
  • face reference (1)
  • facial animation (2)
  • Follow Through/Overlap (1)
  • great animated shorts to watch (4)
  • hands (1)
  • lighting (1)
  • mels scripts (1)
  • Moving Holds (1)
  • physicality;walks (1)
  • planning (4)
  • posing (1)
  • reference (5)
  • research ideas (1)
  • rigging (3)
  • spacing (2)
  • staging (1)
  • thumbnails (1)
  • timing (2)
  • workflow (4)

Animation Resources

  • "THE NAKED FACE" (Facial psychology) by Malcolm Gladwell)
  • Animation Dialogue
  • Animation Lecture Notes: Cal Arts Student
  • animation resource center
  • arms_and_legs: body language
  • dialogue break down: sounding out words
  • expressions: Fear
  • eyes-research on movement
  • eyes: blinking Michael Caine
  • eyes: Carlos Baena leading with eyes
  • eyes: Saccadic Eye Movements
  • eyes: Shawn Kelly leading with eyes
  • eyes: splinedoctors
  • eyes: ye direction and lying
  • face: body language
  • Frame Filter-great movie shot reference
  • hands: body language
  • hands: photo reference
  • head: body language
  • John Lasseter: Truth in the Material
  • lip sync and facial animation part 1 keith lango
  • lips sync animation tips from DJ
  • mouth: body language
  • Polycount Animation Links
  • pose 2 pose: lfe after pose to pose Keith Lango
  • thumbnails: Walle
  • workflow dialogue: Sean Kelly

Animator Blogs

  • Aaron Hartline
  • anthony defato
  • Cameron Fielding
  • Dailymation
  • David Nethery
  • Frank and Ollie
  • Hans Perk
  • Jeff Gabor
  • Kevin Koch
  • kevin Maclean
  • Mike Nguyen
  • Nick Bruno
  • persistence of vision
  • Richard Williams Notes
  • TJ Phan

12 principles Reference

  • 12 principles Toy Story
  • 3. Staging: Brad Bird of Composition
  • 3. Staging:Storyboarding the Simpson's Way
  • Posing: victor narvone
  • Staging: The Big Picture
  • Timing Part 1
  • Timing Part 2
  • Timing Part 3
  • Timing Part 4

Cg Tips

  • Animating to the camera: Keith Lango
  • AutoTangent-Mike Comet
  • infamous bouncing ball
  • To use ik or fk
  • Using Reference: Keith Lango
  • Using Reference: Sean Kelly

Design

  • Animation and Storyboard Desing -Seven Camels
  • Grain Edit-great design ideas

Art Blogs

  • 10 minute Drawing Sessions

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